package mus;

public class Turno {
	public Jugador elegirMano() {
		return null;
	}
public Jugador siguienteJugador() {
return null;
}
	private boolean j1;
	
	public boolean isJ1() {
		return j1;
	}
	
	public void setJ1(boolean j1) {
		this.j1 = j1;
	}
	
	private boolean j2;

	public boolean isJ2() {
		return j2;
	}

	public void setJ2(boolean j2) {
		this.j2 = j2;
	}
	
	private boolean j3;
	
	public boolean isJ3() {
		return j3;
	}
	
	public void setJ3(boolean j3) {
		this.j3 = j3;
	}
	
	private boolean j4;
	
	public boolean isJ4() {
		return j4;
	}
	
	public void setJ4(boolean j4) {
		this.j4 = j4;
	}

}
